The goal of the game is to build the tower which will survive some period of time. The height of the tower after this period is the final score. Every tower must be placed in edit environment - open it first. You will see that some points are surrounded by circles. Those are constant points - you can attach your construction to them. You can use various materials (available via popup menu) - steel, wood, steel rope and even bungee. Every material has different properties - mass, max length and hardiness. When the tower is ready simulate it - the final height will be displayed after simulation time elapses.
Requirements:
.NET Compact Framework
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